🚧 ***This Case Study is UNDER CONSTRUCTION***🚧
Phase 1 at theCOOP:
Developing a training program for a startup accelerator
When new designers join theCOOP, they have to go through something called “Phase 1.” The goal of Phase 1 is to teach the designers the basic skills needed in order to be ready to take on their own projects.
I was tasked with the planning of Phase 1, as well as creating some of the learning tools needed to teach our new designers some important “more advanced” Figma skills that most UX bootcamp programs fail to teach.
Outline
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Introduction
What is theCOOP?
My Role
The Problem
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Iterating on Phase 1
Whiteboarding Ideas
Finding the Gaps
The Goals for Each Week
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The Rest of Phase 1
A week by week breakdown
Implementing it with real Designers
What I learned
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Aligning Goals
The Business Goal
The Users’ Goal
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Figma Exercises
The Exercises I built
Why
Results
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Next Steps
The current trajectory for Phase 1
Phase 2 in the works
Future Considerations